SEASON ONE
The Set · 127 cards
[ ART · HSE-001 ]
TRICK
On the House
ON THE HOUSE — take 3. On your next turn, the player to your left decides when you CASH OUT.
"The drinks are free. That's the most expensive part."
[ ART · HSE-012 ]
TRICK
Comped Penthouse
Take 3, but on your next turn you must CHASE at least once before you may CASH OUT — you're a guest now, and guests don't leave.
"They comped the penthouse the week he lost the actual house."
[ ART · HSE-013 ]
TRICK
It's Due
GAMBLE — flip a coin. Heads: take 6 (see, it was due). Tails: take nothing (still not due...).
"Red's due. It's been due for two hours."
[ ART · HSE-015 ]
TRICK
Pack-Opening Video
Flip the top card of your deck for free — if it's a CRASH, ignore it this once.
"He hit the algorithm. He never left the room again."
[ ART · ALG-019 ]
TRICK
Just Five More Minutes
PEER PRESSURE — choose a player; they must CHASE on their next turn.
"It's 4 a.m. The five minutes was at eleven."
[ ART · ALG-020 ]
TRICK
Recommended For You
PEEK — look at the top 3 of an opponent's deck; put them back in any order.
"Recommended for you: the thing you cleared from your history."
[ ART · ALG-029 ]
TRICK
Infinite Scroll
PEER PRESSURE — choose a player; on their next turn they cannot CASH OUT until they have flipped 3 cards.
"Your thumb keeps looking for the bottom. Someone is paid to keep it gone."
[ ART · ALG-032 ]
TRICK
Going Viral
DOUBLE — double your current High.
"Ruined his life. Numbers were incredible."
[ ART · ALG-034 ]
TRICK
Watch Time Maximized
Flip the top 2 of your deck; take the better card's High and discard the other. The algorithm decides what you watch next.
"Average session length: the rest of his life."
[ ART · ALG-036 ]
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The Puppet Master
CONTROL — take over a chosen player's entire next turn; you make every CHASE/CASH OUT choice for them.
"Four million followers, zero qualifications, your entire worldview."
[ ART · CLT-038 ]
TRICK
The Course
Take 1 from each opponent's High. Class is in session.
"Module 7 is about selling a course."
[ ART · CLT-039 ]
TRICK
HODL
SAVE — cancel the next CRASH you flip this turn, but you must CHASE at least once more before you may CASH OUT. Diamond hands.
"Down 99.99999%. He calls it a dip."
[ ART · CLT-045 ]
TRICK
Rugpull
RUGPULL — the leader loses half their High (round down), then you bust your own. Everyone loses; you chose this.
"Devs fully doxxed. The names were fake."
[ ART · PSH-055 ]
TRICK
Pack-a-Day
HOOKED
Take 2. HOOKED — at the start of your turns you must flip once before you may choose.
"This time I quit. After this one."
[ ART · PSH-063 ]
TRICK
The Wake-and-Bake
HOOKED
HOOKED — at the start of each of your turns, take 2, but you must CHASE at least once that turn.
"Just gets the day going."
[ ART · WHL-081 ]
TRICK
Going All-In
ALL-IN — flip the top card of your deck. HIT: take double its High. CRASH: bust. Otherwise: nothing.
"This is the play."
[ ART · NTL-099 ]
TRICK
The Booster Box
BOX BREAK — do THE PACK (flip 3, keep best) three times; each repeat after the first risks a CRASH.
"Box break ASMR."
[ ART · NTL-101 ]
TRICK
Limited (Re-Print)
PEEK — look at the top 10 of your deck; take one card on top, bury the rest in any order.
"They limited it to 28 million."
[ ART · CHS-142 ]
TRICK
Gem Mint 10
Take 3, and ignore the next CRASH you flip this turn (this counts as a SAVE) — sealed behind glass, mint condition.
"It's a 10. You'll die before you open it."
[ ART · CHS-144 ]
TRICK
Alt Art
COPY any HIT you have already flipped this game. (The border is nicer.)
"Identical card. Fancier border. Ten times the price."
[ ART · CHS-145 ]
TRICK
Lady Luck
GAMBLE — flip the top card of your deck: a HIT pays triple its High; a CRASH busts you. Her call.
"She loves everyone equally. She remembers no one."
[ ART · CHS-147 ]
TRICK
The Algorithm
CONTROL — look at the top 3 cards of your own deck and any one opponent's, and arrange both however you like. She decides what you see.
"She knows exactly what you want. She always has."
[ ART · CHS-149 ]
TRICK
Happy Hour
Take 3, but you must CHASE at least once more this turn before you may CASH OUT. One more.
"Just one more. She insists."
[ ART · GRD-151 ]
TRICK
One More Game
Take 2 — you must CHASE at least once more this turn before you may CASH OUT. Just one more.
"Last game. I swear. (Game 41. 3 a.m.)"
[ ART · CHS-156 ]
TRICK
The Crack
THE CRACK — flip cards off the top of your deck one at a time, taking 1 for each. Stop whenever you like; flip a CRASH and you lose them all. The ritual is the whole point.
"The crinkle. The smell. The riffle. He barely looks at the cards."
[ ART · HSE-159 ]
TRICK
It's Not Gambling
GAMBLE — flip the top card of your deck: a HIT pays double its High; a CRASH busts your whole High. Relax, it's a wholesome hobby.
"It's not gambling. Look — there's a binder."
[ ART · ALG-160 ]
TRICK
AI Girlfriend
Take 5 — she is perfect, attentive and always online. Then pay 1 chip into the pot at the start of each of your remaining turns. The subscription never ends.
"Always online. Always agrees. Always $9.99 a month."
[ ART · ALG-186 ]
TRICK
The Subscription
Take 2 now; your High is worth 1 less at showdown each round. The DMs feel personal.
"He replied. (It was a bot.)"
[ ART · CHS-187 ]
TRICK
The Cam Goddess
STEAL — take 3 off every other player's High; they tipped happily.
"Thanks for the dono, hun."
[ ART · GRD-198 ]
TRICK
Gamer Goddess
CONTROL — take over a chosen player's entire next turn; you make every CHASE/CASH OUT choice for them. gg.
"She queued up. You already lost."
[ ART · HSE-202 ]
TRICK
Paid Picks
GAMBLE — flip a coin. Heads: take 8 (the lock hit!). Tails: take nothing. Either way the tout already cashed your subscription.
"Bro it's a LOCK. DM me for the play."
[ ART · HSE-212 ]
TRICK
Tap to Tip 25%
STEAL — take 1 off every other player's High.
"The screen spun around and now you're all watching each other panic."