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DOPAMINEBOOSTERS
EXTRA-STRENGTH DIGITAL STIMULANT
7 BOOSTERS PER PACK
SEASON ONE · ONBOARDING
GRAB THE TOP & RIP
[ ART · NTL-096 ]
CRASH
The Comedown
CRASH — the pot sweeps your whole High; your turn ends. The comedown.
"Worth it."
[ ART · WHL-166 ]
CRASH
Repossessed
CRASH — the pot sweeps your whole High; your turn ends. Towed.
"The new-car smell lasted longer than the car."
[ ART · CLT-165 ]
CRASH
Margin Called
CRASH — the pot sweeps your whole High; your turn ends. Liquidated.
"Liquidated at the worst possible second. As designed."
[ ART · ALG-022 ]
HIT
Phantom Vibration
Take 1. (Nothing actually happened.)
"It didn't buzz. You checked four times."
[ ART · NTL-155 ]
HIT
Two Stops Away
Your reward is out for delivery: take 5, but only at the START of your next turn. It's two stops away.
"There's a full fridge ten feet away. He will not be making it."
[ ART · HSE-159 ]
TRICK
It's Not Gambling
GAMBLE — flip the top card of your deck: a HIT pays double its High; a CRASH busts your whole High. Relax, it's a wholesome hobby.
"It's not gambling. Look — there's a binder."
[ ART · CHS-156 ]
TRICK
The Crack
THE CRACK — flip cards off the top of your deck one at a time, taking 1 for each. Stop whenever you like; flip a CRASH and you lose them all. The ritual is the whole point.
"The crinkle. The smell. The riffle. He barely looks at the cards."
THAT'S ONE PACK.
Seven boosters, one guaranteed Rare+. The real ones are numbered, holo-foiled & QR-authenticated.
CARD 1 / 7
← SWIPE TO SEE THE REST ←
SEASON ONE · 18+ · A TCG ABOUT NEEDING HELP
DOPAMINE
BOOSTERScollect every vice
Chase the high. Cash out before the crash.
A FEW OF THE SET
[ ART · HSE-018 ]
HIT
SSR ✦ ULTRA RARE ✦ FOIL ✦ ★
Take 4. You must announce its full name aloud, or take nothing.
"Pull rate: 1 in 4,000. The art is a lens flare."
[ ART · PSH-072 ]
HIT
The First Hit
Take 4. If this is the FIRST card you've flipped all game, take 8.
"You'll chase it forever."
[ ART · CHS-147 ]
TRICK
The Algorithm
CONTROL — look at the top 3 cards of your own deck and any one opponent's, and arrange both however you like. She decides what you see.
"She knows exactly what you want. She always has."
[ ART · ALG-029 ]
TRICK
Infinite Scroll
PEER PRESSURE — choose a player; on their next turn they cannot CASH OUT until they have flipped 3 cards.
"Your thumb keeps looking for the bottom. Someone is paid to keep it gone."
[ ART · GRD-198 ]
TRICK
Gamer Goddess
CONTROL — take over a chosen player's entire next turn; you make every CHASE/CASH OUT choice for them. gg.
"She queued up. You already lost."
[ ART · ALG-035 ]
HIT
Brainrot
Take 1. Skibidi.
"He's nine. Advertisers bid on his next four seconds."
[ ART · CHS-145 ]
TRICK
Lady Luck
GAMBLE — flip the top card of your deck: a HIT pays triple its High; a CRASH busts you. Her call.
"She loves everyone equally. She remembers no one."
[ ART · HSE-013 ]
TRICK
It's Due
GAMBLE — flip a coin. Heads: take 6 (see, it was due). Tails: take nothing (still not due...).
"Red's due. It's been due for two hours."
[ ART · CHS-187 ]
TRICK
The Cam Goddess
STEAL — take 3 off every other player's High; they tipped happily.
"Thanks for the dono, hun."
[ ART · PSH-199 ]
HIT
Morning Cup of Coffee
Take 4; take 6 if it's your first flip this turn. The day does not start without it.
"Don't talk to me until I've had it."
[ ART · CHS-149 ]
TRICK
Happy Hour
Take 3, but you must CHASE at least once more this turn before you may CASH OUT. One more.
"Just one more. She insists."
[ ART · ALG-221 ]
MEGA HIT
AI Psychosis
MEGA HIT — take 8, then declare aloud how many more times you will CHASE this turn (minimum 1). The table answers 'You're absolutely right!' — you must CHASE exactly that many times before you may CASH OUT.
"Finally, an intelligence that agrees with him. Artificial was the only kind left."
[ ART · GRD-200 ]
HIT
Runner's High
Take 4 — the only High that's actually good for you.
"Touch grass, they said. Annoyingly, it worked."
[ ART · NTL-205 ]
HIT
Double-Double
Take 4 — two patties, two slices of cheese, zero notes.
"Ordered it Animal Style. Became one."
[ ART · HSE-001 ]
TRICK
On the House
ON THE HOUSE — take 3. On your next turn, the player to your left decides when you CASH OUT.
"The drinks are free. That's the most expensive part."
[ ART · NTL-204 ]
HIT
Rocky Road Bottom
Take 4 — straight from the tub, standing at the open freezer.
"The serving size on the lid is a dare."
[ ART · ALG-160 ]
TRICK
AI Girlfriend
Take 5 — she is perfect, attentive and always online. Then pay 1 chip into the pot at the start of each of your remaining turns. The subscription never ends.
"Always online. Always agrees. Always $9.99 a month."
[ ART · HSE-011 ]
HIT
Latest Drop
Take 4, but worth 2 less at showdown — the resale tanked.
"It is a brick. It resold for nine hundred dollars."
[ ART · ALG-023 ]
HIT
Doomscroll
Take 2. Better keep checking.
"You're 1,400 takes behind on the apocalypse."
THE GAMEIt knows what it's doing to you
Flip cards to stack dopamine. Each flip: CHASE for more, or CASH OUT before a CRASH sweeps it all. 6 rounds. Most banked wins. 15 minutes. Ruins friendships.
MANDATORY INTAKE
Addiction Screening
We only sell to qualified degenerates.
THE PACK
SEALED IN HOLOGRAPHIC FOILOne dose. Seven boosters.
A pharma-grade foil sachet of pure dopamine — 7 cards, 1 guaranteed Rare+, and a shot at a goddess. Side effects include chasing, tilt, and "just one more pack."
FOUNDERS' PRESALE
Reserve Your Vice
First run: 2,000 packs. Numbered. QR-authenticated. We will never sell power — only regret.
The Taste
$19 / pack
- 1 booster pack · 7 cards
- 1 guaranteed Rare+
- QR-unlocked card lore
- The shame is free
BEST VALUE
The Habit
$299 / box
- Full box · 20 packs (140 cards)
- Guaranteed Legendary chase
- Numbered · tap-to-verify
- $81 off vs. singles
The Intervention
$549
- 2 boxes (40 packs) — gift one
- The 7 chase Legendaries hunt
- Send a friend an "Intervention"
- You clearly need this